<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Drafts on kinow</title><link>https://kinoshita.eti.br/drafts/index.html</link><description>Recent content in Drafts on kinow</description><generator>Hugo</generator><language>en-us</language><copyright>Bruno P. Kinoshita All rights reserved</copyright><atom:link href="https://kinoshita.eti.br/drafts/feed.xml" rel="self" type="application/rss+xml"/><item><title/><link>https://kinoshita.eti.br/drafts/compiling-fall3d-on-eurohpc.html</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://kinoshita.eti.br/drafts/compiling-fall3d-on-eurohpc.html</guid><description>&lt;p>I am following the documentation of FALL3D. It contains a section specifically made
for installing FALL3D on EuroHPC. It also mentions BSC MareNostrum5 and CSC LUMI,
two platforms I have access to right now.&lt;/p>
&lt;p>&lt;a href="https://fall3d-suite.gitlab.io/fall3d/chapters/installationHPC.html">https://fall3d-suite.gitlab.io/fall3d/chapters/installationHPC.html&lt;/a>&lt;/p>
&lt;h2 id="bsc-marenostrum-5">BSC MareNostrum 5&lt;/h2>
&lt;p>I chose to compile the version without GPU support, and only MPI, no OpenACC.
Looking at the list of modules listed in their documentation for MareNostrum,
I believe these are the modules that I have to load:&lt;/p></description></item></channel></rss>